

You can pick up a dart gun of your own (guaranteed critical hits on enemies’ backs is extremely my jam), as well as fans that can reflect projectiles, an instrument that rewards well-timed hits, and a ridiculous two-handed/two-slot scythe that just screams power with each heavily wound-up swing. I don’t think I’ll ever get tired of leaping, rolling, and smashing in Dead Cells, and this zone encourages you to move and move quick. It’s not a navigational slog like Blighttown or the Valley of Defilement, but its agile dart-firing denizens would feel right at home in From Software’s toxic wastelands. The other biome, a swamp called The Morass of Banished, could’ve been torn from Dark Souls. You can spawn your own little follower who will charge headfirst into danger – and if you have the stomach for it, you can even strategically detonate your buddy. One of the new Powers in The Bad Seed, the Mushroom Boi, is perfect for Survival build fans. The best bit? Using fungi tricks against them. That said, the mushroom men and the boys they hurl can pack a wallop, especially if you’re bounced into a spike wall or knocked onto a carnivorous floor plant (which you can also use to your advantage as a trap and a trampoline). It’s accessible straight away from the Prisoners’ Quarters, so we’re talking early-game content. The first new biome, The Dilapidated Arboretum, can be considered a warmup. The Bad Seed slots nicely into the core progression of Dead Cells, so if you’re looking for a change of pace long before the Throne Room (or you’re just sick of running through the Toxic Sewers), this is it. You don’t have to be at the top of your game to enjoy these two new levels and gnarly-looking boss.ĭead Cells: The Bad Seed (Nintendo Switch, PC, PS4, Xbox One)

The Bad Seed – the first paid DLC level pack for Dead Cells – is an ideal point of re-entry. The roguelike action-platformer has seen continuous support for years now, to the point where it’s easy to lose track of what’s coming and what’s going, but there’s been one constant: it still has best-in-class flow.

I don’t know when I put down Dead Cells, but I did, and I’ve been meaning to get back into it ever since.
